So you’re a game developer? Then sprite sheets are one of your best friends. Sprite sheets make drawing faster and can even consume less memory than standard screen drawing methods.

There are two awesome sprite sheet tutorials about sprite sheets on this site:

The second tutorial covers pixel formats in detail, which can have a measurable impact on a game’s performance.

If you’re not yet familar with sprite sheets, then a great introduction can be found this two videos:

The author of these videos is Andreas Löw, the creator of Texture Packer, one of the most popular tools for creating sprite sheets.

Besides using sprite sheets, several tips already covered here can be applied to games as well. For example, if your game has many sprites, such as enemies or projectiles in your standard shoot-em-up, then you can reuse sprites instead of recreating them every time.

By Enrico

My greatest passion is technology. I am interested in multiple fields and I have a lot of experience in software design and development. I started professional development when I was 6 years. Today I am a strong full-stack .NET developer (C#, Xamarin, Azure)

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